Hello, Mages! 🧙

Welcome to the official bug and feedback board for Tales of Fablecraft. Here, you can submit bugs and feedback, and upvote, downvote, and comment on submissions from fellow community members. The Riftweaver team will use this board to prioritize your feedback.

Pro Tip: Search for similar bugs / suggestions before posting! This avoids duplication and helps the most popular requests stand out.

Submitting a bug?

We would LOVE for you to include:

  • Description: What is the bug? Does it happen all the time, or at a specific moment? The more details you can share, the better!
  • Platform: Let us know what device / platform you're using! Bugs can vary depending on whether you're on a Mac or PC.
  • Recreating the bug: What were you doing in the game when the bug occurred? Help us retrace your steps so we can exterminate it!
  • Screenshots or videos: These are extremely helpful, so please share them if you have them!
316 votes

Build our own Adventures in GMG

Would love to have an option to draft out a campaign in a similar style to the prebuilt adventures. Something that will include pre-set backgrounds+music+characters ...
Suggested by: Feedback from Beta Player (04 Apr, '24) Upvoted: 05 Apr Comments: 12
Planned Feedback
242 votes

More character customization and more detailed character sheets

Suggested by: Feedback from Beta Player (04 Apr, '24) Upvoted: 21 May Comments: 10
Planned Feedback
185 votes

Be able to attack first and move second

It makes no sense that you can move and then attack, but you cannot attack and then move. You should be able to attack first and then have the choice to either move ...
Suggested by: IFireflyl (16 May, '24) Upvoted: 14 Mar Comments: 4
Not planned Feedback
184 votes

Animal companions

Give Mages, like the Naturalist, an animal companion
Suggested by: Feedback from Beta Player (04 Apr, '24) Upvoted: 05 Apr Comments: 3
Planned Feedback
162 votes

GM can have their own character and play at the same time as GMing!

It'd be great if GMs could join the party while also running the GMG.
Suggested by: Feedback from Beta Player (04 Apr, '24) Upvoted: 21 May Comments: 12
Planned Feedback
153 votes

View character sheet outside of campaign / physical character sheet

Having either physical prints of character sheets or being able to view sheets without joining the campaign.
Suggested by: Feedback from Beta Player (04 Apr, '24) Upvoted: 05 Apr Comments: 3
Planned Feedback
147 votes
Voting disabled

A place for personal notes

A space in or near the GMG that lets GMs take and retain notes during sessions. Also a place for players to take their own notes.
Suggested by: Feedback from Beta Player (04 Apr, '24) Upvoted: 18 Oct, '24 Comments: 2
144 votes
Voting disabled

Ping in combat and story scenes

A way for players & the GM to ping a particular spot on the battle maps. Let's say a player wants to target a specific foe for an ability check rather than an attack, ...
Suggested by: Feedback from Beta Player (04 Apr, '24) Upvoted: 21 Jan, '25 Comments: 5
123 votes

Friendly Fire!

Let us hurt eachother.
Suggested by: Feedback from Beta Player (04 Apr, '24) Upvoted: 04 Jan Comments: 2
Planned Feedback
119 votes

Less information for Players

Player can see to much informations through clicking on added Npc's. Stats and Biografie should just be GM Info. Same goes with clicking on other team members. I ...
Suggested by: Maso (09 Apr, '24) Upvoted: 15 Dec, '25 Comments: 3
Planned Feedback
117 votes

Terrain should matter more

Terrain doesn't really have a purpose in combat right now.
Suggested by: Feedback from Beta Player (04 Apr, '24) Upvoted: 04 Jan Comments: 2
Planned Feedback
110 votes

way to play solo or with 2 people

Add a solo, or GMless mode, or make it so GMs can play a character too. Basically having a way that we could play solo, or at least with only 2 people, so that those ...
Suggested by: ong (10 May, '24) Upvoted: 02 May Comments: 9
Planned Feedback
94 votes

GM full-token list, without having to start battle

Currently, the GM can't at a glance see what tokens are out on the map, since there is no option to zoom out or see the full screen. Ideally, the GM at least has a ...
Suggested by: Feedback from Beta Player (04 Apr, '24) Upvoted: 22 Mar Comments: 7
Planned Feedback
93 votes

Voice Audio Levels

Being able to set specific audio levels for specific players.
Suggested by: Feedback from Beta Player (04 Apr, '24) Upvoted: 16 Jan Comments: 10
Planned Feedback
90 votes

Rules to support "Map Based" exploration styles

Having tools and rules to support styles of play that use maps for exploration -- rather than only for specific battle scenes -- would be fantastic. This ...
Suggested by: PakkiSukibe (02 May, '24) Upvoted: 15 Dec, '25 Comments: 3
Planned Feedback
84 votes
Voting disabled

Ability to homebrew NPCs and monsters

Suggested by: Sibylla (25 Jul, '24) Upvoted: 14 Apr, '25 Comments: 5
81 votes

Battle information (Remove Exact HP Count)

When in battle players should not be able to see Creatures HP; they could see a HP bar or not but don’t give them an exact number. This will allow for better game ...
Suggested by: Bronson (19 May, '24) Upvoted: 04 Jan Comments: 5
Under consideration Feedback
69 votes

Ability to level down heroes

Whether removing levels through storytelling or accidentally granting a level.
Suggested by: Feedback from Beta Player (04 Apr, '24) Upvoted: 19 Jan Comments: 2
Planned Feedback
64 votes

[Streaming] Spectator Mode

It'd be nice to have a views for people who want to simply watch all of the action and not play as campaign members
Suggested by: Feedback from Beta Player (04 Apr, '24) Upvoted: 21 May Comments: 4
Planned Feedback
63 votes

GM Force Mute / Video

GMs should have the ability to mute players or turn off their video
Suggested by: Feedback from Beta Player (04 Apr, '24) Upvoted: 04 Jan Comments: 3
Planned Feedback
61 votes
Voting disabled

Allow manual advantage/disadvantage toggle

Allow the GM to manually add or remove dice for advantageous/disadvantageous situation based on roleplay ('I snuck unto the enemy with perfect stealth; can I get an ...
Suggested by: Jim Hunter (21 May, '24) Upvoted: 21 Jun, '25 Comments: 5
57 votes

Allow interactable items "Object Tokens" on Battlemap

As a suggestion, it would be cool if there could be interactable tokens that GMs could place on the battlemap . For example, if there were Crystal Tokens that the ...
Suggested by: Raheem (26 May, '24) Upvoted: 19 Jan Comments: 11
Planned Feedback
56 votes

Game Master's Guide for making balanced content

It would be nice to have a guide for building and balancing content for homebrew campaigns, such as monsters, encounters, items, treasure values, etc. This is ...
Suggested by: PakkiSukibe (27 May, '24) Upvoted: 22 Mar Comments: 3
Planned Feedback
50 votes

Move Through Allies or Delay Turn

It is incredibly unfun to not be able to do anything on your turn because your own allies are blocking any movement options you would otherwise have. I believe you ...
Suggested by: TacoDanger (02 May, '24) Upvoted: 22 Mar Comments: 3
Under consideration Feedback
50 votes

Custom Dice

Maybe some system that allows you to make your own dice, color it, add patterns to it, etc. You know, just customize your own dice, I think that'd be cool.
Suggested by: Cos (30 Jun, '24) Upvoted: 22 Mar Comments: 2
Under consideration Feedback
49 votes

GM Glossary and Manual

GM access to a glossary of combat terms / explanation of the things their players' combat abilities can do.
Suggested by: Feedback from Beta Player (04 Apr, '24) Upvoted: 22 Mar Comments: 3
Planned Feedback
44 votes

ESC for faster quitting

Exit to Main Menu' and 'Quit Game' to appear in Game Settings, when someone presses ESC.
Suggested by: Feedback from Beta Player (04 Apr, '24) Upvoted: 22 Mar Comments: 3
Planned Feedback
41 votes
Voting disabled

A rest feature

Is there a "rest" feature planned at all where we can restore health or other mechanical benefits? And are there any spells or anything that are planned to have a ...
Suggested by: Feedback from Beta Player (04 Apr, '24) Upvoted: 08 Aug, '24 Comments: 1
41 votes
Voting disabled

Highlight speaking game member

It'd be great if the speaker's webcam and/or player icon highlighted to signal who is speaking. It's tough to tell who is talking now.
Suggested by: Joey (04 Apr, '24) Upvoted: 10 Jun, '24 Comments: 1
39 votes
Voting disabled

Leveling Up Pop-up

If you miss or remove level up pop-up, you can't level up.
Suggested by: Chris R (01 May, '24) Upvoted: 19 Feb, '25 Comments: 2
38 votes
Voting disabled

Better avatar cropping

The ability to click and drag your display image's crop would be great! My GM wanted to use art she has commissioned, but as we could not change the crop, it cut off ...
Suggested by: Feedback from Beta Player (04 Apr, '24) Upvoted: 22 Mar, '25 Comments: 2
37 votes

A test roll feature for dice in the store

Just a feature to roll the test in the store so you can see how it looks when rolling as the 2D art doesnt show its 3D features
Suggested by: dogtotom (25 Jul, '24) Upvoted: 22 Mar Comments: 3
Planned Feedback
37 votes

No subscriptions

I heard and read from the discussion on Steam that you are planning to have a subscription model for homebrew options to this game. Hear me out. Subscriptions ...
Suggested by: Jenn (22 May, '24) Upvoted: 22 Mar Comments: 3
Not planned Feedback
36 votes
Voting disabled

Hidden rolls

The GM may ask for hidden rolls, this is specially useful to rolls the players should not know the outcome (success or failure), the most common is the perception roll.
Suggested by: Davi Augusto Salles Araujo (24 Jul, '24) Upvoted: 19 Nov, '24 Comments: 2
35 votes
Voting disabled

Add an action to move

If you are too far away from an enemy to reach them, I think it would be nice to have a default action to move your speed again (effectively doubling your movement ...
Suggested by: TacoDanger (02 May, '24) Upvoted: 19 Feb, '25 Comments: 5
35 votes

Steam deck compatible

It would be really cool to have this on the go and portable. I would like to sit around the table and run a campaign with family and friends without having to use a ...
Suggested by: Merpy (17 May, '24) Upvoted: 04 Jan Comments: 3
Planned Feedback
34 votes

Dedicated skip turn button

Give us the ability to skip turns for players if they don't do any actions!
Suggested by: Steven (01 Jun, '24) Upvoted: 22 Mar Comments: 12
Under consideration Feedback
34 votes

More Line of Sight work in battles

LOS during fights. For instance, at the camp sight, the wagons affected movement and ranged attacks, but the party still saw the bandits that ran around one of the ...
Suggested by: Feedback from Beta Player (04 Apr, '24) Upvoted: 04 Jan Comments: 1
Planned Feedback
33 votes

Increase player slots to 7

It be great instead of 5 player limits you allow a bit more, maybe 7 max? Thanks in advance.
Suggested by: Sout (21 May, '24) Upvoted: 21 May Comments: 4
Not planned Feedback
30 votes

Negative consequences for fails/epic fails

As I played my first game, my self and the other players noticed that there wasn't options for consequences for negative rolls. i.e. I tried to use the skill that ...
Suggested by: DurangoSoul (08 Aug, '24) Upvoted: 04 Jan Comments: 4
Under consideration Feedback
30 votes

More Variety in abilities and combat styles?

I know its a demo and only certain things are available, i just hope on release there will be alot more variety. The one campaign i played, it felt like we were all ...
Suggested by: Jundy (22 May, '24) Upvoted: 15 Dec, '25 Comments: 4
Planned Feedback
29 votes
Voting disabled

Chat Reactions

It'd be nice to add thumbs up, heart, or laughing reactions to posts in chat, particularly for people who don't have mics and can only communicate through chat.
Suggested by: TacoDanger (02 May, '24) Upvoted: 22 Mar, '25 Comments: 2
28 votes

Modern Themed Dice

Dice that have more modern, real-world designs.
Suggested by: Feedback from Beta Player (04 Apr, '24) Upvoted: 22 Mar Comments: 1
Planned Feedback
27 votes

Add the ability to pre-level up characters at character creation

So, for people joining later campaigns, it would take a while for people to level up their characters to later levels like 7. It might be easier to, if they know what ...
Suggested by: Psyga315 (21 Oct, '24) Upvoted: 22 Mar Comments: 10
Planned Feedback
27 votes

Creature size charts

Size charts for the creatures would be nice!
Suggested by: Feedback from Beta Player (04 Apr, '24) Upvoted: 10 Dec, '25 Comments: 2
Planned Feedback
26 votes
Voting disabled

Big Bad boss

based on Discord chat, there should totally be a Scheduling Boss!
Suggested by: Chris R (24 Jul, '24) Upvoted: 03 May, '25 Comments: 5
26 votes

Homebrew Skills and Classes

The ability to homebrew skills and classes, while understandably a tough request to fulfill, would add a lot to the game. Pop-Up Dungeon had a very good (albeit ...
Suggested by: ShadowMasked (30 Jul, '24) Upvoted: 22 Mar Comments: 2
Under consideration Feedback
25 votes
Voting disabled

Ally NPCs!

The players tamed the timberwolf but I have no way of having it be an ally in battle. :( I wish I had a way to take a enemy character and make them allied.
Suggested by: Feedback from Beta Player (04 Apr, '24) Upvoted: 07 Jun, '24 Comments: 3
25 votes

Lore popups for players

I love the little lore pop ups for the GM as you are reading text/dialog. It would be really neat if the GM could make the lore popups appear to the players as they ...
Suggested by: Nevets (20 Jun, '24) Upvoted: 19 Jan Comments: 2
Under consideration Feedback
24 votes
Voting disabled

Click on a token in the battle initiative order to pan camera to that token

Since we can't see the entire battlemap at once, nor can we differentiate between (ex. 11 leapers) visually, it would be nice to click on a token in the initiative ...
Suggested by: Stockweaver (13 Apr, '24) Upvoted: 06 Apr, '25 Comments: 2